Search Issue Tracker
Fixed in 4.6.X
Votes
0
Found in
4.6.0b8
Issue ID
603421
Regression
No
Cannot call set_Enabled from UnityEvent in the inspector
To reproduce:
1. Create a uGUI button
2. Create a new On Click event
3. Set the camera as the object
4. Select the functions > Behaviour. Notice that you cannot call set_Enabled
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Typos in High Definition 3D sample tutorials
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles
Add comment