Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.6.0b8
Issue ID
603393
Regression
No
UGUI - "Screen Space - Camera" render mode causes all uGUI elements to be rendered twice
To reproduce:
1. Open attached project
2. Open scene "BasicScene"
3. Enter play mode - note that the text is bright
4. Exit play mode
5. Select the canvas and change the render mode to screen space overlay
6. Note that the text becomes more transparent
7. Enter play mode - the text does not get brighter
The screenspace camera render mode also seems to call more draw calls
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment