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Fixed in 4.6.X
Votes
0
Found in
4.6.0b8
Issue ID
603419
Regression
No
UnityEvent dropdown shows oddly named setter properties in the function dropdown
To reproduce:
1. Create a new project
2. Create a uGUI button
3. Add a new event on click
4. Drag the main camera as the gameobject
5. Select the function drop-down menu, navigate to UnityEngine.Camera. Notice that the list contains oddly named setters (their names are generated by the compiler). If the setters are intended, their names should be similar to the ones in monodevelop
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