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0
votes
Not Reproducible

Building a lightmapped scene for Windows Phone 8 breaks the editor

WP8

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Oct 03, 2014

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Version/s: 5.0.0b7

To reproduce:1. Create a new project2. Build for Windows Phone 83. Notice that the editor stopped redrawing. Any newly opened window... Read more

1
votes
Fixed

Moving cursor unselects whatever was selected with the UI navigation keys

UI

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Oct 03, 2014

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Version/s: 4.6.0b20

To reproduce this bug: 1. Open the attached project2. Open the SelectionEventsTest.unity scene3. Press play. The redPane is selected... Read more

0
votes
Fixed

A masked UI slider handle disappears sometimes when you move it

UI

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Oct 03, 2014

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Version/s: 4.6.0b20

To reproduce:1. Open attached project2. Open scene3. Press play4. Click on the left side of slider5. Click on the right side of slid... Read more

3
votes
Fixed

Mask stops masking content after leaving mask rect

UI

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Oct 02, 2014

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Version/s: 4.6.0b20

To reproduce:1. Open attached project2. Open Scene13. Drag Image game object outside of the mask4. Notice that image becomes invisib... Read more

0
votes
Not Reproducible

When manually setting Y value of 2D sprite in inspector keeps the moveme...

2D

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Oct 02, 2014

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Version/s: 4.5.4f1

To reproduce:1) Create new 2D project2) Put any sprite into your project3) Drag it into scene(hierarchy)4) Set it to (0,0,0)5) Set t... Read more

1
votes
Fixed

The reference resolution component doesn't seem to affect the text compo...

UI

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Oct 02, 2014

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Version/s: 4.6.0b20

To reproduce:1. Open attached project2. Open scene3. Resize game window4. Notice that the dynamic font gets scaled and the pixel per... Read more

6
votes
Fixed

OnTriggerExit2D is not happening when other colliding object is beeing d...

Physics2D

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Oct 02, 2014

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Version/s: 4.6.0b17

To reproduce this bug: 1. Open the attached project2. Open 'OnTriggerExit2D' scene3. Play the scene4. Notice that object is instanti... Read more

0
votes
Fixed

Unity 4.5+ runs out of memory due to shader compilation during game build

Shaders

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Oct 02, 2014

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Version/s: 4.5.4f1

Errors in shaders cause a memory leak in the editor. Read more

0
votes
By Design

Registering TriggerEvents causes the baseEvent.selectedObject to be nul...

UI

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Oct 02, 2014

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Version/s: 4.6.0b20

To reproduce this bug: 1. Import the attached package2. Open 'scene'3. Press play4. Press button5. Null reference exception is throw... Read more

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