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Building a lightmapped scene for Windows Phone 8 breaks the editor
To reproduce:1. Create a new project2. Build for Windows Phone 83. Notice that the editor stopped redrawing. Any newly opened window... Read more
Moving cursor unselects whatever was selected with the UI navigation keys
To reproduce this bug: 1. Open the attached project2. Open the SelectionEventsTest.unity scene3. Press play. The redPane is selected... Read more
A masked UI slider handle disappears sometimes when you move it
To reproduce:1. Open attached project2. Open scene3. Press play4. Click on the left side of slider5. Click on the right side of slid... Read more
Mask stops masking content after leaving mask rect
To reproduce:1. Open attached project2. Open Scene13. Drag Image game object outside of the mask4. Notice that image becomes invisib... Read more
When manually setting Y value of 2D sprite in inspector keeps the moveme...
To reproduce:1) Create new 2D project2) Put any sprite into your project3) Drag it into scene(hierarchy)4) Set it to (0,0,0)5) Set t... Read more
The reference resolution component doesn't seem to affect the text compo...
To reproduce:1. Open attached project2. Open scene3. Resize game window4. Notice that the dynamic font gets scaled and the pixel per... Read more
OnTriggerExit2D is not happening when other colliding object is beeing d...
To reproduce this bug: 1. Open the attached project2. Open 'OnTriggerExit2D' scene3. Play the scene4. Notice that object is instanti... Read more
Unity 4.5+ runs out of memory due to shader compilation during game build
Errors in shaders cause a memory leak in the editor. Read more
Registering TriggerEvents causes the baseEvent.selectedObject to be nul...
To reproduce this bug: 1. Import the attached package2. Open 'scene'3. Press play4. Press button5. Null reference exception is throw... Read more
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