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Shader errors are thrown when using Baked GI Node within the Shader Graph
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/Test.shadergraph” Shader Graph editor3. Observe the ... Read more
Text breaks onto a new line when using Chinese characters and Font Style...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
Component menu elements are duplicated when there are too many MonoBehav...
How to reproduce:1. Open the “Menu Test 2023“ project2. Make sure to reimport all assets (Assets > Reimport All)3. Open the “Samp... Read more
[URP] Changing Camera Render Type from Overlay to Base leaves Game View ...
Steps to reproduce: 1. Open a URP-enabled project 2. Ensure that the Game View is enabled and visible 3. Select a Camera 4. Set the ... Read more
[Linux] System shortcuts stop working when a context menu is opened
Reproduction steps:1. Create a new 3D project2. Open any context menu3. Press Alt + Tab key combination Expected result: The Editor ... Read more
Rendering breaks when when changing maximum shadows on screen to a reall...
Similar issue is also present if you repeat the steps but in screen space shadows>maximum property.{}{} Steps to reproduce: 1. Op... Read more
[Android] The Player Screen Flashes due to 'RenderTexture.Create Failed'...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Wait up to 30 second... Read more
Speedtree8.shadergraph inside HDRP doesn't import properly and prevents ...
Steps to reproduce:1. Open the “IN-68197_REPRO.zip” Project2. In Project Settings > Graphics, assign the HDRP asset3. Observe the... Read more
Hovering on Scene View when Lighting Type is changed to Area or Point ma...
How to reproduce:1. Open the Attached "LightingBug.zip" Project2. Open the "Outdoors" Scene (Assets -> "Outdoors")3. Click on the... Read more
Crash on D3D12GetInterface when enabling a GameObject using a Sample Ski...
How to reproduce:1. Open the “IN-73903_repro“ project2. Open the “Main“ scene3. Enable the “Particlepeople01“ GameObject Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open