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[Tegra]Enabling dynamic batching crashes apps on Tegra K1-32
Apps on Tegra K1 devices crash if dynamic batching was enabled in Player Settings Read more
HingJoint2D.JointAngle can be calculated incorectly causing wound up joints
To reproduce:1. Open attached project2. Open TestHinges3. Press play4. Click Copy Source15. Click Copy Source26. Click Copy Orientat... Read more
Missing Undo/Redo in Build Settings window
To reproduce:1. Open attached project2. Open build settings3. Delete scene24. Press CTRL + Z to undo last action5. Notice that nothi... Read more
Enabling Animator causes animation to finish immediately
To reproduce:1. Open attached project2. Play Scene3. Wait 10 seconds4. Click enable5. Notice that the animation finishes immediately Read more
WebCamTexture fails to open webcams with the same name
When there are more than two webcams connected to a Mac OS X system, and these webcams have the same device name, WebCamTexture fail... Read more
[iOS] Building project while running a project in xcode built with a dif...
To Reproduce: 1. Build an empty project with 5.1.22. Deploy.3. Open the same project with 5.2, but keep the xcode project running.4.... Read more
[Substances] Crash when material set to 'Bake and Discard' on iOS
1. Build and deploy the attached project.2. Observe that it crashes with https://ono.unity3d.com/_admin/gists/fCbyTnBQ4MXMy7N9RNrl i... Read more
[UnityYAMLMerge] UnityYAMLMerge crashes git mergetool
1. What happenedI tried to merge a scene using UnityYAMLMerge set up in git as per http://docs.unity3d.com/Manual/SmartMerge.html an... Read more
[Viewport] Camera does not respect GL.Viewport when rendering scene
How to reproduce: 1. Open attached project2. Open scene test.unity3. Select the Main Camera gameobject4. Modify the Render Scale set... Read more
[Crash] 'ThreadedDisplayList::Patch' a few seconds after a scene is open...
Steps to reproduce: 1. Create a new Unity project2. Import the attached project3. Open the '1. Classic Runner' scene4. Few seconds a... Read more
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