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Animator.Play() doesn't execute as expected
Description: calling animator.Play() one after another doesn't work - the second invocation is ignored. To reproduce: 1. Open the a... Read more
Unity crashes when selecting animation transition
To reproduce: 1) Open the attached project and load 'scene' scene 2) Open animator window and select 'Tonhao' game object 3) You wil... Read more
Serialization issues of Vector2 class inheriting from UnityEngine.Object...
A lot of "There is a duplicate key in the deserialized dictionary" information type messages are shown in the console when trying to... Read more
FindGameObjectsWithTag() adds to count the selected prefabs
To reproduce: 1. Open the attached project 2. Run the scene 3. (De)select the Cube prefab from the Project View 4. Notice that the s... Read more
Importing substances causes a crash
To reproduce: 1. Create a new project 2. Open the asset store 3. Download and import the "18 FREE Substances" 4. Unity crashes on im... Read more
Editor crash when mecanim transition endTime < startTime
1. Open the attached project. 2. Select the New Animation Controller and go to the Animator window. 3. Select the transition between... Read more
Stripping fails when two methods' generic parameters differ in DLL
Postponing reason: This is an issue with the stripper incorrectly stripping overloaded generic methods. We are not going to fix thi... Read more
Canvas doesn't update to Game View size when tab is not in front.
Repro steps: - Have Game View docked separately from Scene View and not being the front tab (see image) - Create new scene. - Menu: ... Read more
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