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Collider.raycast from a non-convex mesh collider causes crash
MeshCollider.Raycast causes a crash, when called by a non-convex mesh collider with a dynamic rigidbody. To reproduce: 1. Open repr... Read more
User can not right-click on the player icon in task bar to close it (XP ...
Maybe this is intentional design, but user can not right-click on the player icon in task bar to close the Windows Player. User has ... Read more
Player is visible in background only when releasing the ALT
Player is visible in background only when releasing the ALT button. Maybe this is intentional design, but when ALT+Tab'ing through ... Read more
Empty flash project produces errors in flash debugger
Steps to repro: Deploy any scene (an empty one will do) to flash SWF. Be sure to enable flash debug loggin as described here: http:/... Read more
Checking "Best Fit" option in uGUI text makes lags on android when updating
Using uGUI text element with 'best fit' option causes it to lag for a bit on Android when text is updating. It works fine, when 'Bes... Read more
Nvidia Control Panel overrules the Player Settings/Configurations in th...
To reproduce: - Make sure that Stereo 3D is enabled in your Nvidia Control Panel - Open the attached project and launch scene "scene... Read more
uGUI scroll view example is broken on WP8
The scroll view example does not work and throws out of memory exceptions To reproduce: 1. Open attached project. It is the uGUI ex... Read more
Missing link to the other class in CurrentInputModule page
In the EventSystem.currentInputModule (..Documentation/html/en/ScriptReference/EventSystems.EventSystem-currentInputModule.html') d... Read more
Filled UI image is not updated when the fillAmount is set to 0 and progr...
To reproduce this bug: 1. Open the attached project 2. Run 'Test scene' 3. Notice that 'Image filled' image does not show but the f... Read more
RectTransform scale resets to 0 when playing animation
To reproduce this bug: 1. Open the attached project ( BugProj) 2. Open 'BugScene' 3. Select Image (Canvas->Image) in the hierarchy ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder