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Fixed in 5.0.X
Votes
0
Found in
5.0.0b1
Issue ID
629242
Regression
Yes
Collider.raycast from a non-convex mesh collider causes crash
MeshCollider.Raycast causes a crash, when called by a non-convex mesh collider with a dynamic rigidbody.
To reproduce:
1. Open repro2.unitypackage
2. Open scene repro. It contains a directional light with a mesh collider and a rigidbody. There is also a script attach that calls a raycast from the mesh collider on start
3. Enter play mode
4. Unity crashes
Though non-convex meshes + dynamic rigidbodies are not supported, unity should not crash.
Regression since 5.0.0a16
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