Search Issue Tracker
By Design
Votes
0
Found in
4.5.3p2
Issue ID
629162
Regression
No
Nvidia Control Panel overrules the Player Settings/Configurations in the Unity editor
To reproduce:
- Make sure that Stereo 3D is enabled in your Nvidia Control Panel
- Open the attached project and launch scene "scene-spot"
- Build and Run a Windows x86_64 standalone player
- On Player Configurations window, disable Stereo 3D
- Hit Play and observe that the scene is rendered in 3D
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Add comment