Search Issue Tracker
By Design
Votes
0
Found in
4.5.3p2
Issue ID
629162
Regression
No
Nvidia Control Panel overrules the Player Settings/Configurations in the Unity editor
To reproduce:
- Make sure that Stereo 3D is enabled in your Nvidia Control Panel
- Open the attached project and launch scene "scene-spot"
- Build and Run a Windows x86_64 standalone player
- On Player Configurations window, disable Stereo 3D
- Hit Play and observe that the scene is rendered in 3D
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
Add comment