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Serious visual issues with keyboard on iOS8 when changing orientation
Keyboard is displayed badly on iOS8, when orientation is set with Screen.orientation Read more
[ShaderCompiler] There are no dependency tracking between shader and inc...
To reproduce: 1. Open attached project 2. Open scene sample 3. Comment out USE_THE_COLOR define in Assets/Includes/includeme.cginc 4... Read more
OnDestroy order for Transform hierarchy inconsistent between editor and ...
To reproduce: 1) Open attached project (there is one scene, called Untitled) and build standalone player (version tested: OSX) 2) En... Read more
Getting the material of a mesh renderer causes the mesh to become invisi...
Trying to access the material of a mesh renderer through "renderer.material" or "GetComponent<Renderer>().material" causes the mesh ... Read more
Errors when setting the Compute Positions to certain values
Steps to reproduce : - create an animator controller - create a blend tree - add two motions to the blend tree and assign animation... Read more
Errors when adding a sprite from the scene to the animation window
Steps to reproduce : - create a new game object - add a Sprite Renderer and add the sprite in the project - expand the sprite and s... Read more
linux standalone builds fail to start
-e: all standalone builds (x86 & x86_64) fail to start up --works fine in 4.5.5p3 with the same projects -repro --build a linux s... Read more
Character Limit can be set to negative value
To reproduce: 1. Create new project 2. Add Input Field to scene 3. Set Character Limit to negative number Read more
Formerly driven values in prefab instances become zero on Play
To reproduce: 1. Open project attached to edit by Rune (465816_LostValues.zip) 2. Open ContentFitterTest scene 3a. Select ContentFit... Read more
Custom Pivot coordinates have "NaN"-value if Width or Height set to "0"
Custom Pivot coordinates have "NaN"-value if Width or Height set to "0" 2) How can we reproduce it using the example you attached 1... Read more
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