Search Issue Tracker

0
votes
Fixed

Update lag in dopesheet after creating animation in scene

2D

-

Dec 11, 2013

-

Version/s: 4.5.0a2

1. Have animation window open 2. create animation by dragging at least two sprites to scene 3. Curve does not appear in dopesheet un... Read more

6
votes
Fixed

Generated AOT code is wrong when building for iOS on Windows

iOS

-

Dec 11, 2013

-

Version/s: 4.3.1f1

To reproduce: 1. Create a new project 2. Attach a script that debugs System.TimeSpan.MinValue.TotalSeconds or System.DateTime.Now.Ti... Read more

0
votes
By Design

[MeshRenderer] Transparent line get's rendered

Graphics - General

-

Dec 11, 2013

-

Version/s: 4.2.1f4

To reproduce: 1. Open attached project 2. Open game.unity scene 3. Look around Expected result: Everything renders correctly Actual... Read more

1
votes
Not Reproducible

Crash on play mode when duplicating a gameobject with an audio source an...

Physics

-

Dec 11, 2013

-

Version/s: 4.3.1f1

To reproduce: 1. Extract and import crash.zip 2. Put the prefab "crash" in the scene 3. Enter play mode 4. Duplicate the gameobject ... Read more

6
votes
Fixed

[Graphics] Particle system stops rendering once the main particle object...

Shuriken

-

Dec 11, 2013

-

Version/s: 4.3.1f1

To reproduce: 1. Create a new project 2. Import attached leaves.unitypackage 3. Add leaves prefab into the scene 4. Move around Exp... Read more

0
votes
Fixed

WWW.progress returns only "0" or "1" values

Windows Store Apps

-

Dec 10, 2013

-

Version/s: 4.3.1f1

Using method WWW.progress on Win Store Apps, value is always returned 0 or 1. While downloading, value should vary between 0 and 1; Read more

0
votes
Not Reproducible

Webplayer camera stutters in Chrome on 'NVIDIA GeForce GT 650M 1024 MB' GPU

Webplayer

-

Dec 10, 2013

-

Version/s: 4.3.1f1

To reproduce: 1) Open the attached project 2) Build it for Webplayer 3) Run it on google Chrome and you will notice that camera stut... Read more

0
votes
By Design

Prefab name changes only when saving the entire project

Assets Management

-

Dec 10, 2013

-

Version/s: 4.3.1f1

To reproduce: 1. Open any project where you have a prefab with child objects 2. Place the prefab object in the scene 3. In the asset... Read more

0
votes
Fixed

Crash when setting the mass to 0

Physics

-

Dec 10, 2013

-

Version/s: 4.3.1f1

Steps to reproduce : - import the project attached - open the scene test and press play - click a few times at the right of the cyl... Read more

0
votes
Fixed

GetActiveTcpConnections() causes crash

Networking

-

Dec 10, 2013

-

Version/s: 4.3.0f4

To reproduce: 1. Open "test projekt" 2. Attach the "connectioninfo" script to the Main Camera 3. Enter play mode 4. Press the "Do it... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.