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0
votes
By Design

Shader preprocessor ignores Unity platform defines

Shaders

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Feb 18, 2015

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Version/s: 5.0.0f2

How to reproduce: 1. Open new project 2. Import attached shader into project 3. Place two planes one above another 4. Create a mat... Read more

0
votes
By Design

Regression: The picture (camera) shaking in Stealth project when charact...

Global Illumination

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Feb 18, 2015

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Version/s: 5.0.0f3

Regression: The picture (camera) shaking in Stealth project 1. What happened In 5.0.0b21 there is no such bug, but in all later ver... Read more

4
votes
Duplicate

Setting a RectTransforms parent in Awake, set it's scale to (0,0,0)

UI

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Feb 18, 2015

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Version/s: 4.6.2p2

To Reproduce: 1. Import the unitypackage attached to the post. 2. Open scene 'PrefabInstantiateTest' & play. 3. Notice that Canvas/... Read more

0
votes
Fixed
6
votes
Fixed

Realtime gradient ambient source looks different than baked because of i...

Progressive Lightmapper

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Feb 18, 2015

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Version/s: 5.0.0f3

To reproduce: 1. Open attached project 2. Open scene 2 3. Bake lightmaps 4. Notice how different ambient affects dynamic objects Read more

6
votes
Fixed

XCode Frame Debugging does not work with Antialiasing enabled when Graph...

iOS

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Feb 18, 2015

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Version/s: 4.5.5p5

It looks like XCode's frame debugger doesn't work with Unity-generated iOS projects under specific conditions. See attached project.... Read more

0
votes
By Design

Web player doesn't display sprite

Webplayer

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Feb 18, 2015

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Version/s: 5.0.0f2

To reproduce: 1. Open attached project 2. Open Game scene 3. Press play 4. Notice that player appears on top of the background spr... Read more

2
votes
Fixed

[FinalGather] Final gather produces light on the edges

Global Illumination

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Feb 18, 2015

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Version/s: 5.0.0f3

To reproduce: 1. Open attached project 2. Open scene 1 3. Bake lightmaps 4. Notice light on the edges (screen attached) Doesn't hap... Read more

0
votes
Fixed

Lightmapping produces artifacts on OSX with Intel Graphics cards

Global Illumination

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Feb 18, 2015

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Version/s: 5.0.0f2

How to reproduce: 1. Open attached project on an OSX machine with an Intel Graphics card 2. Open scene BrokenLighting.unity - Note... Read more

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