Search Issue Tracker

Fixed in 5.0.X

Votes

0

Found in

5.0.0b12

Issue ID

645882

Regression

Yes

Getting the material of a mesh renderer causes the mesh to become invisible on standalone

Graphics - General

-

Trying to access the material of a mesh renderer through "renderer.material" or "GetComponent<Renderer>().material" causes the mesh to become invisible on standalone builds.

To reproduce:
1. Import material-bug.unitypackage
2. Build the "MatBugScene" for standalone
3. Notice that there is no cube on the standalone build, while on the editor everything looks fine
4. Commenting out "Material myMaterial = renderer.material;" fixes the issue

Regression since 4.5.5p5

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.