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Fixed
Votes
0
Found in
4.6.0f1
Issue ID
645863
Regression
No
Errors when setting the Compute Positions to certain values
Steps to reproduce :
- create an animator controller
- create a blend tree
- add two motions to the blend tree and assign animations to it
- switch to 2D Simple Directional
- press play in the preview window
- switch the Compute Positions to X Position > Angular Speed (deg) and notice the error
Reported delta does not match with progression of time. Check that the OnInteractivePreviewGUI function only updates the Animator on Repaint events.
lastNormalTime: 0.8808618, normalizedDelta: 2.40276, expectedNormalizedTime: 0.2836213, normalizedTime: 0.2836215, difference: -2
UnityEditor.DockArea:OnGUI()
*Note :
Also occurs with the following options :
X Position > velocity X
Y Position > Speed
Y Position > Angular Speed (rad)
Y Possition > Angular Speed (deg)
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