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Broken screen resolution and snapping
Regression in 4.6.3p1 patch version. Backport fixes broke screen resolution and snapping; Rotating screen, screen resolution is sho... Read more
AssetBundleCreateRequest crash
Executing these two lines of code: AssetBundleCreateRequest req = new AssetBundleCreateRequest(); Debug.Log(req.assetBundle.name); ... Read more
Type.GetType() in WebGL does not match the output given in the editor
How to reproduce: 1. Open a new project 2. Create a script called "testGetType.cs" with the following code: using UnityEngine; us... Read more
Animation with only one Event at time 0.0 won't fire
How to reproduce: 1. Open attached project (AnimEventBugRepro.zip) 2. Open scene Bug Repro Scene.unity - The scene contains two ga... Read more
Undocumented "Main()" message in MonoBehaviour
How to reproduce: 1. Open a new project 2. Create a script called MainTest.cs with the following code: using UnityEngine; using Sy... Read more
UI text input does not support copy/paste on WebGL build
How to reproduce: 1. Create a new project 2. Place UI>Input Field to the scene 3. Save the scene 4. Play it, copy and paste somethin... Read more
WebSocket4Net not supported on IL2CPP
TO Reproduce: 1. Open " .zip" attached to the the post. 2. Deploy with IL2CPP observe that WebSocket.State is stuck at connecting a... Read more
[iOS][IL2CPP] Build fails when there is dll plugin in the folder "Plugin...
To Reproduce: 1. Open the attached project and build (make sure that backend is set to ill2cpp). 2. Observe the: "Error building P... Read more
Can't load the scene in the assetbundle
Can not load the second scene in the assetbundle, when there are two scenes in the assetbundle. Tested both, the new and the legacy... Read more
'Manual>Reflection Probe' misses description for 'Use Occlusion Culling'
'Manual>Reflection Probe' misses description for 'Use Occlusion Culling' /Manual/class-ReflectionProbe.html There's a checkbox in ... Read more
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