Search Issue Tracker
Fixed
Votes
0
Found in
4.6.0b19
Issue ID
635664
Regression
No
When Gapless looping is turned off the pitch is shifted up
To reproduce this bug:
1. Open the attached project
2. Make sure the project type is iOS(File->Build Settings->iOS)
3. Select an audio file in the project view
4. Un-check gapless looping and apply
5. Notice the pitch of the sound has shifted up
The number of samples has lowered, making the length of the audio clip shorter thus playing a little bit faster with the higher pitch
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Getting a deprecated package for JetBrains Rider pop up when opening or creating a project
- [Android] Volume level of the same audio file is different on Samsung Galaxy Tab A8 between 2023.3.0b3 and 2023.3.0b4
- ‘Expected end of value’ warning occurs when a property declaration includes five or more variable references
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
- InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass
Add comment