Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.5.4f1
Issue ID
635700
Regression
No
Crash when changing between the different thresholds
Have not tried to reproduce - but the following was the steps that I performed just before the crash.
To reproduce:
- Download the "Mecanim Example Scenes" from Asset Store
- Open "Generic Skeleton Example" scene
- Select "mine_bot" object in Hierarchy
- Open "MineBot" animation controller
- In the Animation Controller window, double-click on "Locotion"
- Select the "Loco" blend tree and a new Motion Field
- Un-tick the option for "Automate Thresholds"
- In the parameter for "Computer Thresholds", change between the different thresholds from the drop down
- Observe that the slider in blend tree after while gets broken and then a crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Use incremental GC" is a shared parameter but not identified as one with a "*" when displayed in the Player Settings
- "Path could not be found for script compilation file" error is thrown when the files are injected with RegisterPostInitializationOutput
- SrpBatcher causes all SpriteRenderers to render the same sprite when the shader is not compatible with the SrpBatcher
- SelectedIndex does not update when a ListView item is selected by a Mouse click
- Material tiling does not work when compared to the behavior in other versions
Add comment