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Crash when attempting to restore Prefab that is deleted from the Hierarchy
Reproduction Steps: 1. Import attached project. 2. Open "Intro" scene. 3. In Hierarchy, select any of the Sprite objects in "TestMac... Read more
[TEST CASE] GPU profiler displays a "not supported" error when Profile E...
Steps to reproduce: 1. Open a Unity Project. 2. Open Window -> Profiler. 3. Enable Profile Editor tab. 4. Add GPU Profiler. Note:... Read more
Editor crashes when the cloth component bending stiffness value is changed
Steps to reproduce: 1. Open user attached project ("softbodyCloth") 2. Create a plane and a cube 3. Add a rigidbody and a cloth comp... Read more
[.NET4.6] Texture cannot be painted on terrain
Steps to repro: 1. Open attached project and 't1' scene; 2. Select Terrain gameobject in the Hierarchy; 3. In Terrain Inspector go ... Read more
Screen tearing and jittering issues in the game view
Steps to reproduce: 1. Open attached project ("StutterTest") 2. Open "main" scene 3. Play the scene 4. Observe the screen tearing E... Read more
[IL2CPP] Exception at MakeGenericMethod is thrown when trying to seriali...
Steps to reproduce: 1. Download repro project "906975.zip" 2. Build Scene1 to iOS 3. On XCode add Security.framework library under "... Read more
ReorderableList does not change selection on a right click.
To reproduce: * Create a ReorderableList control (you can use the Timeline) * Add two or more items * use a Left mouse click to sel... Read more
Objects released in restricted editor's region are losing their reference
Reproduction steps: 1. Open attached project 2. Drag "bubble10" sprite into scene view, but drop it in restricted area (like console... Read more
NullReferenceException error in the console when reverting prefab
NullReferenceException error in the console when reverting prefab. The prefab refers to an abstract (and thus invalid) mono behavio... Read more
[Vulkan] Spline based particles behave incorrectly, and differ to DX11
Spline based particles (and quite a few others from this pack) function differently on VK to DX11. 1. Open attached project 2. Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened