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Unrelated asset from Asset Store is shown when searching in the Project ...
Repro steps:1. Open user attached project2. In the Project window, click on the search bar and type "Anti-Cheat Toolkit"3. Set Searc... Read more
Depth buffer rendering skybox incorrectly
How to reproduce:1. Open the attached project2. Open the "SetMatrixArrayBug.unity" scene3. Check how Quad is rendered in the Game vi... Read more
Error messages searching and fetching packages offline when re-downloadi...
Error messages display when re-downloading a project from the collaborate cloud. Repro:1. Create a new unity project.2. Connect the ... Read more
SerializeReference crash when using a struct with a value type variable
To reproduce:1. Open attached project ("case_1182817.zip")2. Select "TestRef" Game Object from Hierarchy window3. Press Play Expecte... Read more
Samples label in Animation window has incorrect vertical alignment
Steps to reproduce:1. Open a new project.2. Open the Animation window and create a new Animation.3. Press the right-most cog and sel... Read more
[Android] Screen.safeArea and Screen.cutouts return incorrect values on ...
Code assumes that we render behind the notch, but when Screen.fullScreen == false we don't and incorrect values are returned. Repro ... Read more
[VCS] Inspector Check Out button does not show up when the initial selec...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Create 3 new scripts and... Read more
Old Lighting data is not cleared when generating light maps with less data
How to reproduce:1. Open the attached project ("case-1182106-Project.zip")2. Open Lighting settings ( in the top tab Window > Ren... Read more
[VCS] Only the Local Version changes are kept when merging conflicted Ma...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Create two new Materials... Read more
[Android] Crash on Segmentation Fault when Unloading Scene
Reproduction steps:1. Open "1172249" project2. "Rebar" -> "Multiresolution Build..."3. "Preset" -> "android"4. "Turn remote of... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open