Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2018.4.0f1
2019.2.0a1
2019.3.0a1
2020.1.0a1
2020.1.0a3
Issue ID
1181691
Regression
Yes
[VCS] Only the Local Version changes are kept when merging conflicted Materials
How to reproduce:
1. Create a new project in your preferred workspace and open it
2. Connect it to Perforce
3. Create two new Materials and submit the project (This will be User 1)
4. Open the same project with a different user in a different workspace as well (This will be User 2)
5. With the User 1 checkout the Material and change its Color
6. On the User 2's project checkout the same Material and change its Metalic value to 1
7. Submit the User 2's version of the files to the depot
8. On the User 1 do "Get Latest" on the Material (The file should now be conflicted)
9. Right-click the Material -> Version Control -> Resolve Conflicts...
10. In the new Resolve Window click "merging"
11. Observe the Material
Expected result: the Material gets both the Color changes and the Metalic value changes
Actual result: the Material only kept the Incoming version changes and discarded the local one - the Color is reset and the Metalic value is changed to that of the User 2's
Reproduced in: 2020.1.0a4, 2019.3.0b3, 2019.2.6f1, 2018.4.9f1
Not reproducible in: 2017.4.32f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Getting a deprecated package for JetBrains Rider pop up when opening or creating a project
- [Android] Volume level of the same audio file is different on Samsung Galaxy Tab A8 between 2023.3.0b3 and 2023.3.0b4
- ‘Expected end of value’ warning occurs when a property declaration includes five or more variable references
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
- InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass
Add comment