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5.1: can't load cache admin page
-e: see title, this is different from the closed network player issue -repro:--load a scene made with 5.1--make sure to select the R... Read more
[UI Controls] UI texts disppears when importing two assets named x and x.y
When Unity loses focus and we come back to Unity, the UI texts are not getting refreshed/rendered properly, if two files named x and... Read more
Resources.Load() works much slower on project built with Unity 5 compare...
Repro steps:1) Download both .apk files and transfer/install them to device2) Run the version built with Unity4 - BUG_ResourcesLoad4... Read more
Spotlights: Shadows aren't cast if the range is too high
To reproduce:1. Open the scene2. Press "play"3. Select the spotlight4. Change the range.Observe that if you change the range to 21 o... Read more
NetworkTransform has no way to validate client movement on the server.
NetworkTransform has no way to validate client movement on the server when in local-player-authority mode. Read more
NetworkTransform can be put on an object more than once
NetworkTransform can be put on an object more than once. Should be restricted to one instance. Read more
Creating UI objects (Graphics) cause mutiple object instantiation
1. Open scene "Observation1/Scene".2. Select Canvas.3. Create UI text.4. Notice that another one is created in scene root node(paren... Read more
[Material] Draging material on object throws error
Draging material asset on object in scene view throws null reference exceptions. 1. Open scene "Test".2. Select material "New Materi... Read more
Deferred: AO texture not taken into account anymore in 5.2
1. Make a new project in 5.2.0a1; set deferred path2. Place an object, that uses the Standard shader and has an AO texture--or--Load... Read more
WebGL - Application.absoluteURL ends with \0 char
when running in WebGL, Application.absoluteURL ends with \0 char Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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