Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b4
Issue ID
634162
Regression
No
some sprites rendered white during mass instantiation
-e: see title
-repro:
--open test scene form attached project
--run in editor and see all the sprites being rendered properly
--build and run for WebGL
--NOTICE some sprites are rendered all white
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Compilation for projects with lots of Shaders can be slow (i.e. VFX Graph asset heavy projects)
- Crash on RebuildTransformHierarchyOrMarkForDestruction when opening a scene
- The Editor hangs when opening a project that uses local packages and Version Control
- Area Light is culled when Camera Frustrum is outside the lights range
- The characters of the bottom option in the Scene View Debug Draw Mode dropdown menu are cut off
Add comment