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[IL2CPP][Collider2D] OnCollisionEnter2D freezes iOS application
1. Open attached project2. Build to iOS with IL2CPP3. Press "Start" twice4. When box will land on platform it will crash Note: no re... Read more
Assemblies are not processed by updater in some scenarios
In some scenarios the API update process skips one or more assemblies. To workaround this, just reimport the assets (assemblies/scri... Read more
Hierarchy tab text says UnityEditor.Hierarchy
Regression from 5.0, where it says only Hierarchy, like it should Read more
Reflection-probes don't work in VR build
1. Open attached project's scene "ReflectionProbesBug".2. Enter play mode - relfection probes are working.3. Build scene (or open at... Read more
Unity Analytics 1.8 not working with WSA 8.1 or WP 8.1
Reproduced on 5.0.0f1, 5.0.0f4; Repro steps:1. open project "AsUnityAnalytics.zip";2. try to build to WSA (8.1 or phone 8.1) platfor... Read more
Error when switching between Gamma and Linear color spaces
In any project, go to Player Settings and change Gamma to Linear in the Color Space dropdown. InvalidOperationException: Operation i... Read more
[Flares] Lens Flares don't show up in Game View
How to reproduce: 1. Open attached project2. Open scene LensFlareBug.unity- Scene contains some Unity primitives and has a flare att... Read more
Console gets spammed with warning message making the Editor slow
- Make sure you have Antialiasing set to at least 2x in Quality Settings- On a Camera in a scene, check the HDR option- Click on the... Read more
Color Picker becomes corrupted after typing out of bounds value in color...
- Select the Main Camera in a scene and click on the color for Background in the Inspector to open the Color Picker- Type some large... Read more
Re-loading DLLs takes a lot more time compared to Unity 4
Re-loading dlls in unity 5* takes about ~6x times more time, then in 4* unity version. 1. Open project "Dll Reload Problem" (Attache... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default