Search Issue Tracker
Duplicate
Votes
0
Found in
4.6.0b1
Issue ID
590004
Regression
No
The "zoom" slider in the Sprite Editor does not work properly
The zoom slider does in fact change the zoom setting, BUT, the zoom value is of no practical use. The zoom slider on any reasonable atlas jumps from "zoom to fit" up to a massive magnification. There is no effective control to zoom smoothly from a current or default size up to a maximum size.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Player Crash on scripting_invoke_profiler_begin when the built Player Scene has an empty UIDocument and is built on IL2CPP
- Unnecessary Warnings are logged when running Player with -batchmode -nographics
- [Android] [iOS] Application silently crashes when creating and setting up Textures2D in large amounts
- Some VFX Window Panels close on entering Play mode
- VFX Graph using Redo action for Move and Connect node results in an unknown input value
This is a duplicate of issue #604283