Search Issue Tracker

0
votes
Fixed

Terrain borders ignore tree density

Terrain

-

Feb 12, 2014

-

Version/s: 4.6.0b2

To reproduce: 1. Open attached project 2. Open scene test 3. Inspect that the trees on the terrain border form a nice wall 4. Try ad... Read more

0
votes
Fixed

[OSX] Unity crashes when minimizing/maximizing game view several times

Window management

-

Feb 12, 2014

-

Version/s: 4.6.0b2

To reproduce: 1. Open Unity 2. Click and hold shift + cmd so that the game view/scene view maximizes/minimizes 3. Without releasing ... Read more

1
votes
Won't Fix

When dragging mouse downwards, Event.current.delta.y is positive in edit...

Android

-

Feb 11, 2014

-

Version/s: 4.3.4f1

In the editor when dragging mouse downwards the Event.current.mousePosition.y returns increasing numbers and the Event.current.delta... Read more

0
votes
Fixed

[Win Store] App crashes when snapping on startup

Windows Store Apps

-

Feb 11, 2014

-

Version/s: 4.5.0b2

Launch WSA application from "Start" menu. When splash screen appears, wait for a blink. After a blink, snap application to left or r... Read more

0
votes
Postponed

Incosistencies between 2d and 3d in layout

Scene/Game View

-

Feb 11, 2014

-

Version/s: 4.6.0b2

To reproduce: 1. Create a new 3d project 2. Create a new layout 3. Switch the Default Behavior Mode in the editor settings to 2d 4. ... Read more

0
votes
Not Reproducible

Button reacts to some mouse events when a button component is disabled

UI

-

Feb 11, 2014

-

Version/s: 4.6.0b1

To reproduce: 1. Create a new project 2. Add a button to a scene view 3. Disable a button component 4. Press play 5. Click on the bu... Read more

0
votes
Fixed

Crashed when I added an effect to a Return channel

Audio

-

Feb 11, 2014

-

Version/s: 4.5.0b1

Can not reproduce it consistently, but I did the following actions: - Hit Play - Hit Edit Snapshots - Selected the Return channel -... Read more

0
votes
Fixed

Move Threshold doesn't work if active Rigidbody is attached

AI

-

Feb 11, 2014

-

Version/s: 4.3.4f1

To reproduce: 1. Open attached project 2. Run scene 1 3. Move object "MoveMe" 4. Notice that NavMesh is re-carved even though Move ... Read more

0
votes
Fixed

[Win Store Apps] Mouse events are not detected while touching the touchs...

Windows Store Apps

-

Feb 11, 2014

-

Version/s: 4.3.3f1

Connect physical mouse to touch screen device. Set "Input.simulateMouseWithTouches" to false. Physical mouse events are not detect... Read more

0
votes
Fixed

Rotating a Parent gameobject rotates the child's sprite, but not collider

Physics2D

-

Feb 11, 2014

-

Version/s: 4.3.2f1

To reproduce: 1. Open attached project 2. Open scene "RotBug" 3. Enter play mode 4. Select "New Game Object" 5. Notice the colliders... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.