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0
votes
Fixed

[Mecanim] Typing a non-existent parameter name as transition condition i...

Animation

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Jun 26, 2015

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Version/s: 5.2.0a3

Reproduction steps:1. Open attached project2. Open scene "Test"3. Enter play mode4. Select "GameObject" in the Hierarchy window5. Op... Read more

0
votes
By Design

[Shaders] Incorrect shader names (folders) for templates

Shaders

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Jun 26, 2015

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Version/s: 5.2.0a4

This is not really a bug, but think all shader names should go to custom by the default. Because when you create "Image Effect Shade... Read more

0
votes
Fixed

[Standalone] OSX Player built from the command line doesn't have the cor...

Deployment Management

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Jun 26, 2015

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Version/s: 5.1.1f1

How to reproduce: 1. Build attached project to standalone using /Applications/Unity/Unity.app/Contents/MacOS/Unity -batchmode -quit ... Read more

1
votes
Fixed

[WebGL] Input.mouseScrollDelta has a way bigger range

WebGL

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Jun 26, 2015

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Version/s: 5.1.1p2

-e: on standalone it seems clamped to -2;2 while it is up to +-300 in webgl -repro:--open attached project--build & run standalo... Read more

0
votes
Postponed

[GLCore] Tessellation only works with glcore43 or newer

Graphics - General

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Jun 26, 2015

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Version/s: 5.2.0a4

Tessellation only works with glcore43 or newer version, but with modified glcore it should work with every version, because untiy sh... Read more

1
votes
Fixed

GameObject.SetActive() seems to affect assignment value to RectTransform...

UI

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Jun 26, 2015

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Version/s: 5.1.0f3

To reproduce:1. Import the package attached, open the project, go into the testScene. press play.2. In game scene, press F, you will... Read more

0
votes
By Design

Light Intensity value gets doubled when project is upgraded from 4.6 to 5.0

Shadows/Lights

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Jun 26, 2015

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Version/s: 5.1.0p1

To reproduce:1.Create scene in Unity 4.6, add any light with more than 4 intensity.2.Open this scene in Unity 5.x.3.Check created li... Read more

1
votes
Fixed

Unity crash on launch caused by update checker

Connect

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Jun 26, 2015

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Version/s: 5.1.0f3

Crash is happening in the Unity update check, seems to be coming from CurlRequest::Check(). Elmir fixed it temporarily by dropping t... Read more

0
votes
Duplicate

[MeshCollider][Rigidbody] Sphere collider rolling on mesh collider jumps

Physics

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Jun 26, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project (Collider5.zip)2. Open scene "test"3. Play it and notice that after rolling for some ti... Read more

0
votes
Won't Fix

VR Builds crash when run from AppData

VR

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Jun 26, 2015

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Version/s: 5.1.1f1

description in title Read more

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