Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.6.0b2
Issue ID
590844
Regression
No
Terrain borders ignore tree density
To reproduce:
1. Open attached project
2. Open scene test
3. Inspect that the trees on the terrain border form a nice wall
4. Try adding more trees onto the wall - trees seem to be added (if adding a wall of trees is expected, making it overlap with thousands of other trees shouldn't be)
Drawing on the terrain center works fine and follows the tree density
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
Add comment