Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.6.0b2
Issue ID
590844
Regression
No
Terrain borders ignore tree density
To reproduce:
1. Open attached project
2. Open scene test
3. Inspect that the trees on the terrain border form a nice wall
4. Try adding more trees onto the wall - trees seem to be added (if adding a wall of trees is expected, making it overlap with thousands of other trees shouldn't be)
Drawing on the terrain center works fine and follows the tree density
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment