Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.5.0b1
Issue ID
590692
Regression
No
Crashed when I added an effect to a Return channel
Can not reproduce it consistently, but I did the following actions:
- Hit Play
- Hit Edit Snapshots
- Selected the Return channel
- Clicked on the Add Effect button in Inspector and then editor froze. At a different time I added an effect on the return channel and then clicked on the gear icon and selected "Remove this effect"
See also stack trace below.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment