Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.3.4f1
Issue ID
590686
Regression
No
Move Threshold doesn't work if active Rigidbody is attached
To reproduce:
1. Open attached project
2. Run scene 1
3. Move object "MoveMe"
4. Notice that NavMesh is re-carved even though Move threshold wasn't reached
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Problem detected while importing the Prefab file" errors on Learning Templates import
- Crash on RaiseException during Socket.BeginConnect in Player when application connection is blocked through commercial firewall
- [Linux] Silent crash when generating lighting
- Decal Projector produces artifacts when the normal and decal are projected in negative z-direction and Normal Blend is set to 1
- Undoing slider field change only resets slider position, doesn't undo the value change
Add comment