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1
votes
Fixed

Exiting movie after orientation change causes black screen

iOS

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Mar 16, 2015

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Version/s: 5.0.0f4

Exiting movie after orientation change (Changing orientation in script from portrait to autorotation, playing video and exiting it) ... Read more

0
votes
Fixed

The documentation shipped with Unity appears to be older than the Online...

Docs - Scripting Reference

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Mar 16, 2015

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Version/s: 5.0.0f4

Compare the Online scripting docs for EventSystem to the offline version. Read more

0
votes
By Design

WebGL - AudioMixer Inspector Variable Always Null

Audio

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Mar 16, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open the AudioMixerTest scene2. Run the scene, you will see: 'Is audioMixer null?: False'3. Build the WebGL project ... Read more

0
votes
Fixed

PNG8 images with transparency show up with messed up colours

Graphics - General

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Mar 15, 2015

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Version/s: 5.1.0a3

How to reproduce: 1. Open a new project2. Import script TextureTestWindow.cs3. Go to Help -> Test Window- Notice how the image ha... Read more

1
votes
Duplicate

OnCollisionEnter causes Unity to crash when there's many collisions

Physics

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Mar 15, 2015

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Version/s: 5.0.0f4

Steps to reproduce:1. Open attached project's scene "Scene1".2. Enter play mode.3. Press and hold space key.4. Unity crashes (on ~ha... Read more

0
votes
Fixed
0
votes
Fixed

Zero dimensional scaling for MeshCollider can crash Editor

Assets Management

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Mar 14, 2015

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Version/s: 5.0.0f4

1. Open attached project's "680505.zip" scene "HawkScale Test".2. In hierarchy select "basicGeometry_Floor".3. In inspector change x... Read more

0
votes
Fixed

Multiple typos on Rigidbody-position Scripting documentation page

Docs - Scripting Reference

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Mar 14, 2015

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Version/s: 5.0.0f4

http://docs.unity3d.com/ScriptReference/Rigidbody-position.html "This is faster then updaten the position using Transform.position, ... Read more

0
votes
Fixed

Collider2D.IsTouching(null) crashes Unity

Physics2D

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Mar 14, 2015

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Version/s: 5.0.0f4

Steps to reproduce:1. Open attached project's scene "DualityStart".2. Attach Collider2D to Foreground/EnginnerPlayer and Foreground/... Read more

0
votes
Fixed

[AmbientColor] Ambient light is not shown after baked data is cleared

Global Illumination

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Mar 14, 2015

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Version/s: 5.0.0f4

Steps to reproduce: 1. Open the attached project2. Open the 'lighting_bug_test' scene3. Bake the scene4. Clear the baked data5. Noti... Read more

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