Search Issue Tracker
Fixed
Votes
1
Found in
4.3.4f1
Issue ID
591056
Regression
No
[Editor, Graphics] The particle system doesn't supply the actual particle size
To reproduce:
1. Open attached project
2. Open scene
3. Select particlesystem in the hierarchy
Expected result:
The particle size should be reported correctly
Actual result:
The particle size is always reported as 1.5 (start size of the particle)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unable to navigate in the Scene when the Readme.cs script of an Asset exists in the project
- Directional Lights impact Sprites they should not impact when the GameObjects are on different Rendering Layers
- Custom Scene view Context Menu does not bypass the ordinary Context Menu shortcut
- Style Sheets cannot be referenced in a Theme Style Sheet file when the folder that contains the Style Sheet has a pound ("#") symbol in it's name
- FontEngine.LoadFontFace fails with Invalid_File_Path when the file path contains Turkish characters
Add comment