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2
votes
Fixed

Incorrect camera's Viewport rendering when Viewport is not fullscreen an...

Post Processing

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Dec 28, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2

Reproduction steps: 1. Open the attached project 2. Open the "ppsv2test" scene 3. Open Game window 4. Change Main Camera's viewport... Read more

0
votes
By Design

When "Control Activation Post Playback" is set to "Active", object doesn...

Timeline

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Dec 28, 2018

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Version/s: 2018.3.0f2

Reproduction steps: 1. Open "TimelineBug.zip" project and "SampleScene" scene 2. Open the Timeline window 3. Select "Cube" in the H... Read more

1
votes
Fixed

[macOS] Editor tabs get hidden and are immovable to multiple desktops wh...

MacOS

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Jan 14, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Create a new Unity project 2. Undock one of the Editor tabs 3. Make sure Unity is focused and Press F3 Expecte... Read more

0
votes
Fixed

[Editor] Unity Crashes on deleting assets from explorer/finder while the...

Themes

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Jan 15, 2019

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Version/s: 2018.2.0a1, 2019.1.0a14

Unity crashes on deleting files after creating meta files but before the scripts compile Steps to reproduce: 1. Open Hub/Unity Laun... Read more

0
votes
Fixed

SRP Batcher doesn't support 32 bit vertex index buffer mesh on dx11

Graphics - General

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Jan 15, 2019

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Version/s:

Steps to reproduce: - Open attached project - Open scene \Assets\Scenes\BodyOnly.unity - Enable SRP batcher in \Assets\Settings\HDRe... Read more

0
votes
Fixed

[UWP] Enter key is not working for InputField in a UWP build

IMGUI

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Dec 11, 2018

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Version/s: 2019.1.0a10, 2019.1.0a11, 2019.2.0a1

How to reproduce: 1. Open the attached "unity-inputfield.zip" project 2. In the Build Settings, switch the Target Platform to UWP 3.... Read more

0
votes
By Design

Zooming Scene view with alt and right click is not cleared when releasin...

MacOS

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Jan 10, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

1. Create or open any Unity project 2. Hold alt, then hold right click in Scene view and move the mouse around to zoom in or out 3. ... Read more

0
votes
Fixed

Helper methods in VertexHelper are not updated to accept uv2 and uv3

uGUI

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Jan 14, 2019

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Version/s: 2017.4.13f1

Expected result: AddVert() should be able to get and process uv2 and uv3 along with the current uv0 and uv1 Actual result: AddVert()... Read more

2
votes
By Design

[iOS] Built has graphical artifacts when using HDR Color Grading PostPr...

Package: PostProcessing

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Jan 09, 2019

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Version/s:

How to reproduce: 1. Open the attached project 2. Build for iOS and deploy the Xcode project to the iOS device Actual: Color Gradin... Read more

0
votes
Won't Fix

Game view edges flicker white when Gizmos are enabled and camera is move...

Scene/Game View

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Jan 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0f1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "case_1117393-GameViewEdgeFlicker" and scene "SampleScene" 2. Change "MainCamera" GameObj... Read more

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