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[Win ARM] URP projects fail to build that have a space in the name
*Steps to reproduce:* # Open Unity Hub in a Windows ARM machine # Click "New Project" # Select the template: "Universal 3D" ... Read more
[Android][OpenGL] Soft Shadows contain artifacts when the OpenGL Graphic...
Reproduction steps: 1. Open the attached “ShadowTest_16” project 2. In the Build Settings window, switch to the Android build ta... Read more
The particle system prewarm flag is ignored when calling the Start funct...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/SampleScene” Scene 3. Enter the Play Mode 4. Pre... Read more
[Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is get...
*Steps to reproduce:* 1. Create a VisionOS (or iOS/tvOS) profile. 2. Under Platform Settings, press Build Player Library (it w... Read more
EnsureRunningOnMainThread error in TessellationJob.ApplyInset
When tessellating the UI geometry, it is possible to get an error because a null check is performed on the job thread. {noformat} ... Read more
MultiColumnListView causes a memory leak when repeatedly shown and hidden
Reproduction steps: 1. Open the attached "MCListViewTest" project 2. Open the "Assets/Scenes/SampleScene" scene 3. Enter the Play... Read more
Sprite Masks affect Sprite Renderers outside their range when a Light2D ...
How to reproduce: 1. Open the attached "sprite_mask_issue_urp" project 2. Open the “testscene” and observe the “Circle_1” sprite i... Read more
CollisionIgnore() resets all Colliders when resetting only one Collider
How to reproduce: 1. Open the “CollisionBugReport.zip“ project 2. Open the “SampleScene” 3. Enter the Play Mode 4. Press the “1... Read more
Incorrect name under Window > Panel after project restart
_Note: See pinned comment for resolution._ *Steps to reproduce:* # Create a new project. *Either:* # Open the Test Ru... Read more
Physics.IgnoreCollision() function is not applied when toggling the Game...
How to reproduce: 1. Open the user-attached project “My project” 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Selec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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