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1
votes
Fixed

WebGL build crashes when clicking an object that has IPointerDownHandler...

IL2CPP

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Mar 26, 2015

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Version/s: 5.0.0f4

Reproduction steps:1. Open attached project "PointingInJS"2. Build scene "Test" for WebGL3. Open the built game and click the button... Read more

0
votes
Fixed

iOS Memory leak in GetPixels and GetPixels32

iOS

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Mar 26, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene WebCamTest.unity3. Build to iOS and run- The app crashes with this error: Me... Read more

0
votes
Fixed

localization errors when auto-connecting profiler

Profiling

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Mar 26, 2015

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Version/s: 5.1.0a5

-e: see title -repro:--create new project--build and run a standalone build with the auto-connect profiler option activated--NOTICE ... Read more

0
votes
Fixed

Packing Tags over 199 characters long show up as blank in the dropdown list

2D

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Mar 26, 2015

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Version/s: 5.1.0a3

1. import an image2. select the image and click on Packing Tag in the Inspector Import Settings3. create a new Packing Tag over 199 ... Read more

0
votes
Fixed

Remove Unused Tags does not require confirmation to remove tags

2D

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Mar 26, 2015

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Version/s: 5.1.0a3

1. import an image2. select the image and click on Packing Tag in the Inspector Import Settings3. create a few new Packing Tags but ... Read more

25
votes
Fixed

The lack of vertex attributes causes a crash on dynamic batching

Mobile Rendering

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Mar 26, 2015

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Version/s: 5.0.0p2

Unity Player crashes when all the following conditions are fulfilled: - Using OpenGL ES (2.0/3.0).- Dynamic Batching is enabled.- Th... Read more

3
votes
Fixed

[OSX] Input.accelerationEvents crashes the Editor on play

Scripting

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Mar 26, 2015

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Version/s: 5.0.0p2

How to reproduce: 1. Open a new project2. Create a new script3. Put "Debug.Log (Input.accelerationEvents.ToString());" in the Start(... Read more

2
votes
Fixed

Player collides with sides of platform when using PlatformEffector2D wit...

Physics2D

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Mar 26, 2015

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Version/s: 5.0.0p1

To reproduce:1. Open attached project2. Open player scene3. Jump to either platform, making sure to hit the side of it on your way d... Read more

0
votes
Duplicate

Animator expanded in watch (Evaluating

Mono

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Mar 26, 2015

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Version/s: 5.0.0f4

Read more

0
votes
By Design

Using or not using the 'new' keyword gives conflicting warnings in the E...

Scripting

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Mar 25, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project- Notice the warning upon compilation2. Add a 'new' keyword after the 'private' keyword in... Read more

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