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Content issues in Mecanim FAQ
Content issues in Mecanim FAQ Unity 5.0.0b21/Editor/Data/Documentation/en/Manual/MecanimFAQ.html "We are using the legacy animatio... Read more
Contract wars OSX: barrel aim wrongly results in auto fire
-e: when playing on OSX the right-click function to aim down the barrel results in you emptying the clip instead -tested and fails ... Read more
Creating the Avatar manual issues
Manual/class-Avatar.html "you can specify what kind of rig it is in the Rig tab of the ModelImporter options." "Model Importer" – m... Read more
Offset text in UsingHumanoidChars manual
Offset text in UsingHumanoidChars manual Manual/UsingHumanoidChars.html There is offset text around the print screen. It should be... Read more
Issues in Using Animation Curves manual
Issues in Using Animation Curves manual /Manual/animeditor-AnimationCurves.html a) In the section "Adding and Moving Keyframes" th... Read more
Using Animation Editor content issues
Unity 5.0.0b20/Editor/Data/Documentation/en/Manual/animeditor-UsingAnimationEditor.html a) the previous/next buttons are not introd... Read more
[AssetServer] Commit history is lost after importing a project to 4.6.2
To Reproduce: 1. Create a project in Unity 4.5 (tested with 4.5.4f1). 2. Add this project to the Asset Server. 3. Do a couple of co... Read more
Animation View Guide docs contains a misleading link
Issue with the link at: Unity 5.0.0b21/Editor/Data/Documentation/en/Manual/AnimationEditorGuide.html "Animation Import" link goes t... Read more
Animation Clips docs missing bullet points
Unity 5.0.0b21/Editor/Data/Documentation/en/Manual/AnimationClips.html missing bullet points under section Animation Created and ... Read more
Wrong style of the text under images(2D Blending)
Wrong style of the text under images(2D Blending) 1. What happened 2. How we can reproduce it using the example you attached 1 Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP