Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
4.6.0b3
Issue ID
593713
Regression
No
Changing between the Multiple and Single sprite import creates memory leak
Changing between the Multiple and Single sprite import settings created the following messages in Console:
"!GetPersistentManager().IsStreamLoaded(metaDataPath)"
"Asset import did not unload metadata path. This will leak memory. File a bug with repro steps please."
Please see attached video for repro steps.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection problems when unbaked Reflection Probes are present
- Light Explorer columns sorting arrow is too small
- Context menu actions (Collapse All, Expand All, Enable All, Disable All, Remove All, Reset All) do nothing in Volume component
- [Android] Audio volume decreases when returning to the app during screen recording
- Graphical issues are caused by GPU Occlusion Culling when using Amplify Shaders
Add comment