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Fixed in 5.2.0
Votes
0
Found in
4.6.0b3
Issue ID
593713
Regression
No
Changing between the Multiple and Single sprite import creates memory leak
Changing between the Multiple and Single sprite import settings created the following messages in Console:
"!GetPersistentManager().IsStreamLoaded(metaDataPath)"
"Asset import did not unload metadata path. This will leak memory. File a bug with repro steps please."
Please see attached video for repro steps.
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