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Fixed in 5.2.0

Votes

0

Found in

4.6.0b3

Issue ID

593713

Regression

No

Changing between the Multiple and Single sprite import creates memory leak

Asset Import

-

Changing between the Multiple and Single sprite import settings created the following messages in Console:

"!GetPersistentManager().IsStreamLoaded(metaDataPath)"

"Asset import did not unload metadata path. This will leak memory. File a bug with repro steps please."

Please see attached video for repro steps.

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