Search Issue Tracker
Fixed in 5.3.2
Votes
0
Found in
4.6.0b3
Issue ID
593891
Regression
No
Application.LoadLevel() loads scene when called from Editor
When Applcation.LoadLevel() is called in Editor from overridden MonoBehaivour method Reload() loads a scene into Editor. This should not happen as it is runtime-only method.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment