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If using 'Build and Run' more than once, 'Run' part fails on further att...
To reproduce: 1) Create new product 2) Switch platform to WebGL 3) Build and Run 4) First time it opens a localhost window normally... Read more
AnimationClips from Asset Store can not be previewed in Inspector
AnimationClips from Asset Store can not be previewed in Inspector. To reproduce: - Search for the category AnimationClip in the pro... Read more
[Sorting] Sorting of UI elements in hierarchy changes after playing
Steps to reproduce this issue: 1. Open the attached project 2. Open 'test' scene 3. Expand (Canvas->Root) 4. Move 'stone 2' above w... Read more
Android GUI bar stays after coming back to app from home on Android 5
When swithing game to background and turining it on again android GUI leaves black bar that is used for it's menu Read more
[Audio] PlayOneShot does not work
PlayOneShot does not work, unless there is a clip set on the audio source and it is set to play on awake To reproduce: 1. Open atta... Read more
AddListener does not work properly in coroutine
Steps to reproduce this issue: 1. Open the attached project 2. Run 'TestScene' 3. Press button 1-4 and see text label or console, 4... Read more
[ScriptEditors] Sublime Text 3 Doesn't Open to Error Line in Unity 5.x
Steps to reproduce: 1. Create a new Unity project 2. Set the script editor to Sublime Text 3 (Preferences/External Tools/External s... Read more
UnityPreload crashes with a long property name
The editor crashes when opening a scene file. The following conditions must be met: - Asset Serialization Mode is set to “Force Tex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
- Async method in Play Mode being aborted when calling `new System.Windows.Forms.Form`
- Animator window Eye button on click visual does not cover the whole area of the button when clicked