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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
[Cubemap] An option to mirror around X-axis during import
Steps to reproduce:
1. Open the attached project and the scene
2. There is an object with a material which shader uses a certain cubemap
3. Observe that it is inversed
User asks for an option in the Texture importer that would allow to mirror Cubemaps around X-axis during import.
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