Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b18
Issue ID
660043
Regression
No
[Standard] Substance material's emission will not activate until clicking on the Game Object using the Substance material
Steps to reproduce this issue:
1. Open the attached project
2. Open 'scene'
3. There is a cube in the scene with substance material with emission set to 1
4. Click on the cube
5. Notice that white parts of the cube start emitting
After closing/reopening Unity emission is not active again
Captured repro: http://screencast.com/t/dfUfxS0p
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component
Add comment