Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b18
Issue ID
660043
Regression
No
[Standard] Substance material's emission will not activate until clicking on the Game Object using the Substance material
Steps to reproduce this issue:
1. Open the attached project
2. Open 'scene'
3. There is a cube in the scene with substance material with emission set to 1
4. Click on the cube
5. Notice that white parts of the cube start emitting
After closing/reopening Unity emission is not active again
Captured repro: http://screencast.com/t/dfUfxS0p
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
Add comment