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6
votes
Fixed

Texture of tree depends on the color of the fog

Terrain

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Sep 27, 2015

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Version/s:

Steps to reproduce: 1. Open attached project2. Open scene "CreateTreeWithFog"3. Open "Lighting" tab and notice that Fog is enabled (... Read more

1
votes
Fixed

[iOS][GLES] Bloom with antialiasing causes black screen with gles error ...

Mobile Rendering

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Sep 27, 2015

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Version/s: 5.2.1p1

1. Open attached project2. Build to iOS device with gles23. Screen will be black and XCode will throw "OpenGLES error 0x0500" or 1. ... Read more

0
votes
Duplicate

Fill Amount doesn't properly de-fill Filled Sprites

UI

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Sep 27, 2015

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Version/s: 5.2.1p1

How to reproduce: 1. Open attached project2. Open scene Demo.unity3. Play the scene4. Select the gameobject Canvas/Image5. Increase ... Read more

0
votes
Duplicate

Ripple-like artifacts w/ directional light in faraway coordinates

Shadows/Lights

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Sep 27, 2015

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Version/s: 5.2.1f1

Steps to reproduce:1. Download and open attached project "730845_repro.zip"2. Observe weird ripple like artifacts in scene view (if ... Read more

1
votes
Fixed

[2D Colliders] IgnoreLayerCollisions doesn't work if the object is alre...

Physics2D

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Sep 26, 2015

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Version/s: 5.2.0f3

To reproduce: 1. Open the project2. Play the scene3. See that the ball is sitting on the platform.4. Press "T" to toggle IgnoreLayer... Read more

0
votes
Not Reproducible

[Backport to 5.2] Light Probes do not receive Precomputed Realtime GI wh...

Global Illumination

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Sep 26, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open attached project2. Open the "LightprobeBugScene"3. Build Lighting with only Precomputed Realtime GI checked usi... Read more

3
votes
Won't Fix

[Textures] PVRTC textures have blurry edges in Unity 5 that weren't pres...

Graphics - General

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Sep 26, 2015

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Version/s: 5.2.0p1

Reproduction steps:1. Open attached project "compression_regress_unity466" with Unity 4.62. Open a copy of the same project with any... Read more

0
votes
Fixed

SetResolution causes black screen, incorrect rendering in DX11 and disap...

Graphics - General

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Sep 26, 2015

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Version/s: 5.2.1f1

1. SetResolution regressions/issues in DX9 & DX11 in 5.22. DX9 has disappearing UI in 5.2 on resolution change (related to anoth... Read more

0
votes
By Design

[Batching] Unlit shader changes drastically when cloning gameObject and ...

Shaders

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Sep 26, 2015

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Version/s: 5.2.1f1

Steps to reproduce:1. Download and open attached project "WaterEffect.zip"2. Open "test" scene3. There are three "circle" object - o... Read more

0
votes
Won't Fix

[IL2CPP] Vector2.Distance returns different value between two constant p...

IL2CPP

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Sep 26, 2015

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Version/s: 5.2.0f3

Reproduction steps:1. Open the attached project and play the "main" scene.- 402A27E960000000 is displayed2. Build and run the scene ... Read more

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