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Fixed in 5.0.X
Votes
0
Found in
5.0.0b18
Issue ID
660546
Regression
No
WebGL: pitching sounds doesn't work
-e: After exporting to WebGL, pitching sounds doesn't work anymore.
-- Sounds in WebGL have a much lower volume than in the editor or on other platforms.
-repro:
--Play the project in the editor: The mouse x position controls the pitch
--create a WebGL build or use the attached one: the pitch doesn't change when the mouse moves and the sound is generally much less loud.
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