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0
votes
Won't Fix

[Android] Spurious "Unable to find libaudioplugingvrunity" error in `adb...

XR SDK

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Nov 08, 2018

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Version/s: 2018.2.13f1

Steps to reproduce: 1. Open user attached project 2. Build & Run to an Android device 3. Check the logcat and observe the "Unable to... Read more

0
votes
Fixed

AssetDatabase.LoadAllAssetsAtPath fails to load built in assets

Asset - Database

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Nov 28, 2018

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Version/s: 2018.2.17f1, 2018.3.0a1

In Unity 2018.2, when attempting to use the "AssetDatabase.LoadAllAssetsAtPath" to load the assets from either "Library/unity defaul... Read more

0
votes
Fixed

[Performance] UI Animators.update performance regression from the 2018.1...

uGUI

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Nov 28, 2018

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Version/s: 2018.2.8f1, 2018.3.0a11, 2018.3.0b11, 2019.1.0a1

How to reproduce: 1. Open the user-submitted project 2. Enter Play mode and observe the Raw Hierarchy data in the Profiler Window A... Read more

0
votes
Fixed

Trying to turn a prefab instance with missing asset into a prefab again ...

Scene Management

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Nov 30, 2018

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Version/s: 2018.3.0f1

Steps to repro: 1. Create a GameObject 2. Turn it into a prefab 3. Delete the prefab asset 4. Drag prefab instance in the project vi... Read more

2
votes
By Design

Creating Texture2DArrays with certain formats results in them being chan...

Graphics - General

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Oct 19, 2018

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Version/s: 2018.2.0a1, 2018.2.12f1

How to reproduce: 1. Open tester-submitted project (Texture2DArray) 2. Drag the 'Array2D.cs' script onto any GameObject 3. Enter Pla... Read more

0
votes
Not Reproducible

Assertion raises while dragging script onto prefab asset Inspector

Themes

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Nov 30, 2018

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Version/s: 2018.3.0f1

Steps: 1. Create a script 2. Create a new scene 3. Add empty GameObject 4. Drag GameObject to Project Brower to make a prefab asset ... Read more

0
votes
Fixed

Linear color space build can be started with WebGL 1.0 in the API list

WebGL

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Nov 30, 2018

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Version/s: 2019.1.0a4, 2019.1.0a11

-e: when selecting Linear color space there should be a hint that you need to remove WebGL 1.0 from the API list and you should not ... Read more

0
votes
Fixed

[Mono] .NET 4.x TLS 1.2 excessive GC usage while reading from tls stream

Mono

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Sep 26, 2018

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Version/s: 2018.2.6f1

Steps to reproduce: 1. Open user attached project 2. Play the scene and press "Run" 3. Open profiler and observe that GC allocations... Read more

0
votes
Fixed

Root values played by the Timeline that has a recorded track are incorre...

Animation

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Oct 18, 2018

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Version/s: 2017.3.0a2, 2018.2.0a1, 2018.2.3f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Download and open the project from OC 2. In the Project window go to Scenes and open "Scene" scene 3. In the Hi... Read more

0
votes
Not Reproducible

[Android][Mono] Touch position during the phase Touch.Began of the very ...

Scripting

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Nov 22, 2018

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Version/s: 2018.2.14f1

Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Touch and move your finger across the screen a few times ... Read more

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