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0
votes
By Design

Profiler window is unresponsive after selecting a sample that contains a...

Profiling

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Nov 17, 2015

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Version/s: 5.3.0f1

Steps to reproduce:1) open the project2) open profiler3) turn on: "Deep Profile", "Profile Editor" and "Record"4) Click "BugReport/O... Read more

1
votes
Fixed

errors when changing Rect Transform width in Layout Element component

UI

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Nov 17, 2015

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Version/s: 5.3.0f1

To reproduce:1. Open attached project2. Open "Repro" scene3. Select Canvas/HorizontalSplitter/Layout Group/Layout Element# 1 in hier... Read more

0
votes
Fixed

[Android] APK size increased from Unity 5.3

Android

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Nov 17, 2015

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Version/s: 5.3.0f1

APK size increased from Unity 5.3 Read more

0
votes
Not Reproducible

SerializedObject_Get_Custom_PropInspectorMode crash after holding mouse ...

Inspector Framework

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Nov 17, 2015

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Version/s: 5.2.2f1

To reproduce:1. Open attached project2. Do not change layout of Unity3. Open "Test" scene4. Select "Cube" in hierarchy5. Drag header... Read more

0
votes
Fixed

[tvOS] Screen.dpi not reported correctly

tvOS

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Nov 17, 2015

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Version/s: 5.3.0f2

To Reproduce: 1. Build and run the attached project on an Apple TV.2. Observe that Screen.dpi value is reported incorrectly (top rig... Read more

0
votes
Fixed

[tvOS] 'Standard (Specular setup)' shader and other custom shaders broke...

iOS

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Nov 17, 2015

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Version/s: 5.3.0f2

To Reproduce: 1. Build and run the project attached to the report (tvOS_functional_test.zip).2. Observe that the material on the cha... Read more

21
votes
Fixed

Editor doesn't start up on Windows 32bit

Editor - Other

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Nov 17, 2015

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Version/s: 5.3.0

-e: as per title, editor startup fails with windows error message.--NOTE: XP support for the editor was dropped with 5.3 -repro:--in... Read more

0
votes
Fixed

First burst from Mesh based Particle Sub-emitter emits all particles at ...

Shuriken

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Nov 17, 2015

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Version/s: 5.3.0f1

The first particle burst emitted from a mesh/mr/smr as a sub emitter appears to emit all its particles forward (direction of the par... Read more

0
votes
Duplicate

Rotation and position are not synchronized from client to host

Networking

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Nov 17, 2015

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Version/s: 5.3.0f1

Regression from Version 5.3.0b4 (464ebe2ac4ad) Repro:1. Open attached project2. Run host on standalone3. Run client in Editor4. Pres... Read more

0
votes
Fixed

Prewarm on a Particle System using a Skinned Mesh Renderer mesh source c...

Shuriken

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Nov 17, 2015

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Version/s: 5.3.0f1

Running game in editor with an active particle system set to "prewarm" using a skinned mesh renderer mesh source and relatively larg... Read more

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