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0
votes
Fixed

Replace old PS parameters type with new one

Shuriken

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Sep 28, 2015

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Version/s: 5.3.0a5

New Particle System API introduced new parameters type, like MinMaxCurve and MinMaxGradient. Some of the parameters that were earlie... Read more

0
votes
By Design

[AssetImport] When importing package from Unity4 to Unity5, in animation...

Animation

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Sep 28, 2015

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Version/s: 5.2.1f1

To reproduce:1. Open an empty project in Unity42. Import the package the user attached into the project (remove the .unsafe extensio... Read more

0
votes
Fixed

[MSE::Prefab highlight] Prefab GOs loses its indication in the hierarchy...

Editor - Other

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Sep 28, 2015

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Version/s: 5.3.0a4

[MSE::Prefab highlight] Prefab GOs loses its indication in the hierarchy panel when multi-scenes are edited Steps to repro:1. Open t... Read more

0
votes
Won't Fix

Editor crashes with a very long multidimensional array

Mono

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Sep 28, 2015

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Version/s: 5.2.1p1

If there is a script that has a very long multidimensional array, Editor crashes on starting the play mode. For example, the attache... Read more

0
votes
Fixed

[Speedtree]Performance drop when using multiple Speedtree objects in Uni...

Speedtree Integration

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Sep 28, 2015

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Version/s: 5.3.0a4

To reproduce:1) Open attached project and the scene in it on 5.32) Play it3) Open 'stats' window in game window4) Notice that the ga... Read more

1
votes
Postponed

[OSX][StackOverflow] Incorrectly written C# setter for a property causes...

Scripting

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Sep 27, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open the attached project on Mac2. Notice the script 'Boom.cs' has an error on line 123. Open and play 'Crash... Read more

29
votes
Fixed

Filled UI Image element display broken

UI

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Sep 27, 2015

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Version/s: 5.2.1p1

To reproduce:1. Open attached project2. Select image gameobject3. Adjust fill amount4. Adjusting the fill amount will break the image Read more

0
votes
Fixed

Density tooltip doesn`t notify that zero is a special value that doesn`t...

Physics2D

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Sep 27, 2015

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Version/s: 5.3.0a4

If Density is set to 0, it is not involved in Mass calculation (is a special value). But tooltip does`t noisy about this fact Read more

6
votes
Fixed

Texture of tree depends on the color of the fog

Terrain

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Sep 27, 2015

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Version/s:

Steps to reproduce: 1. Open attached project2. Open scene "CreateTreeWithFog"3. Open "Lighting" tab and notice that Fog is enabled (... Read more

1
votes
Fixed

[iOS][GLES] Bloom with antialiasing causes black screen with gles error ...

Mobile Rendering

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Sep 27, 2015

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Version/s: 5.2.1p1

1. Open attached project2. Build to iOS device with gles23. Screen will be black and XCode will throw "OpenGLES error 0x0500" or 1. ... Read more

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