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New Hierarchy - Prefabs are not blue
When user creates a Prefab of an object, the instance is not blue in Hierarchy. To reproduce: - Open attached project and launch a ... Read more
Packing textures bigger than atlas limit will result in infinite loop
To reproduce: 1. Import attached sprite 2. Set packing tag 3. Sprite packer > Pack 4. Unity will become unresponsive Read more
The Layers and Parameters in the Animator don't display properly
The Layers and Parameters in the Animator don't display properly Repro: Just open the animator window and see that Layers and Param... Read more
Undoing changes in the Animator throws an error
Undoing changes in the Animator throws an error Repro: Create a new Animator Controller 1. Add a parameter 2. Create a new layer 3.... Read more
Gizmos (including rect transforms) ignore layer lock
To reproduce: 1. Create object with rect transform 2. Select layer for it 3. Lock that layer 4. Notice that object is still selectab... Read more
Importing a package causes a hang/crash
To reproduce: 1. Create a new project 2. Import attached Cube-Particle-Cloth.unitypackage Expected result: It imports Actual result:... Read more
Minimum size in the Sprite editor is hard to understand what it covers
In the Sprite Editor window - The "Minimum size" - as a user we do not understand, what this means. Is it referring to pixels? Or ... Read more
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