Search Issue Tracker
Scene view dims together with other elements of Editor when game is playing
To reproduce: 1) Create new project 2) Make sure that you see both Scene and Game Views 3) Optional: Change Playmode Tint color in E... Read more
Spotlights can't drop shadows on a terrain
Spotlights don’t drop shadows on a terrain even when the "Deferred" rendering path is enabled. Read more
Editor crashes when loading scene from UFPS AssetStore package
Download the Ultimate FPS package from Asset Store. Try to open the scene called Sky City. Unity crashes in LightManager::FindForwar... Read more
[IL2CPP] Wrong packed date is thrown if built with IL2CPP
1. Open attached project 2. Build to iOS 3. Exception will be thrown in XCode console Note: Mono backend works without issues. Read more
WWW.Dispose sometimes hangs Unity on a very slow connection
To Reproduce: 1. Limit your download speed to 1kbps using Charles (Win/OSX) or a similliar app ( goto Proxy/Throttle settings in th... Read more
[DarkSkin]'|' character in Custom Window Title causes ArgumentException ...
To reproduce: 1) Create new project 2) Create Editor folder and add an Editor Window (Use the example in: http://docs.unity3d.com/Sc... Read more
Mixed lights don't produce Specular reflections when light probes are pr...
How to reproduce: 1. Open project forRepro 2. Open scene test.unity - Scene contains a set of assorted shapes of both dynamic and ... Read more
[GLES20][SM20][Directional Specular] mode needs a fallback for SM2.0 har...
When falling back to the non-directional shader we sampled incoming intensity from the lightmap but the shader interprets it as bake... Read more
Rayhit normal is not completely normalized
Rayhit normal is not fully normalized. It's seems that it lacks of precision. 1. Open project attached by Lukas. 2. Open scene "sce... Read more
Incorrect Pre-Build event command line on Universal build
Reproducible on 4.6.0f1, 4.6.1f1, 4.6.3f1; Visual Studio solution created by Unity after the Windows Store Universal 8.1 build from... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder