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0
votes
Duplicate

Particle system is different in 4.0 then 3.5

Shuriken

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Jan 11, 2013

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Version/s: 4.0.0f7

Steps to reproduce : - download the attached package - open it in 3.5 - drag the prefab into the scene and notice the particle syst... Read more

0
votes
Duplicate

Z-axis reversal issue

Assets Management

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Jan 10, 2013

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Version/s:

I would very much like to hear from Unity officials as to why this issue occurs: http://forum.unity3d.com/threads/164144-FBX-coordin... Read more

1
votes
Won't Fix

WebPlayer stutter / lag on OS X browsers.

Webplayer

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Jan 10, 2013

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Version/s: 4.0.0f7

WebPlayer stutter / lag on OS X browsers. Repro Steps: 1. Install 4.1b2 webplayer 2. Launch attached test build into Chrome 3. Obs... Read more

0
votes
Not Reproducible

Assets sub directory with chinese characters hangs the editor

Assets Management

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Jan 10, 2013

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Version/s: 4.0.0b7

1. Create a new project. 2. Create a new sub folder with chinese character as its name in assets folder. 3. Back to the Unity Editor... Read more

0
votes
Not Reproducible

Padding is applied only to objects not charts

Progressive Lightmapper

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Jan 09, 2013

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Version/s:

Lightmap padding is applied only to separate objects. Instead padding must be applied for every separate chart. In repro case spher... Read more

0
votes
Fixed

Sometimes smooth polygons are treated as flat by Beast

Global Illumination

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Jan 09, 2013

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Version/s:

Sometimes Beast starts to treat smooth geometry as flat faced. Read more

0
votes
Fixed

(Beast era)Shadow strength of the Light does not affect lightmaps

Global Illumination

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Jan 09, 2013

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Version/s:

Shadows strength property on Light does NOT affect lightmaps, but only real-time lighting. Can be very misleading for users and outr... Read more

0
votes
By Design

[TEST CASE] Artifacts in lightmaps on simple geometry

Global Illumination

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Jan 09, 2013

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Version/s:

Strange light artifacts on pretty simple geometry: 1) artifacts on almost flat geometry, 2) note that almost identical geometry prod... Read more

0
votes
Duplicate

Light leaks on the edges of lightmap charts

Global Illumination

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Jan 09, 2013

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Version/s:

Light leaks on edges of chart borders polygons. Visible on low resolution Lightmaps. Read more

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