Search Issue Tracker
Fixed in 2018.1.X
Votes
1
Found in
5.0.0b21
Issue ID
667126
Regression
No
[API|Mesh] Cannot change vertex colors using MeshRender.additionalVertexStreams
The MeshRenderer.additionalVertexStreams variable does not work as described in the Unity scripting manual.
A near term workaround might be to remove the documentation for this variable, since it seems like a minor feature for customer use. However, this variable was implemented for Enlighten usage, so developer scrutiny is recommended in case this might be behind some Enlighten problems.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text
Add comment