Search Issue Tracker
Fixed in 2018.1.X
Votes
1
Found in
5.0.0b21
Issue ID
667126
Regression
No
[API|Mesh] Cannot change vertex colors using MeshRender.additionalVertexStreams
The MeshRenderer.additionalVertexStreams variable does not work as described in the Unity scripting manual.
A near term workaround might be to remove the documentation for this variable, since it seems like a minor feature for customer use. However, this variable was implemented for Enlighten usage, so developer scrutiny is recommended in case this might be behind some Enlighten problems.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
Add comment