Search Issue Tracker
Fixed in 5.0.1
Votes
0
Found in
5.0.0b21
Issue ID
667156
Regression
Yes
Creating a new scene with the Animation window open on an animated object breaks the window and spews MissingReferenceExceptions
Steps to reproduce:
1. Open the attached project
2. Open 'test' scene
3. Open the 'Animation' window
4. Select 'test' GO in the hierarchy
5. Open new scene by clicking Ctrl+N
6. Notice that the animation window gets broken and MissingReferenceExceptions are thrown in the console
Workaround: Select a game object from the newly opened scene and the window will get back to normal
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Add comment