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0
votes
Duplicate

Script can not be removed from GameObject when its parent class is chang...

Scripting

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Sep 09, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Create new project2. Create script "A". By default, it inherits from MonoBehaviour3. Create new GameObject (e... Read more

9
votes
Fixed

UI elements with inverted scale become invisible when a part of it goes ...

UI

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Sep 09, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open the attached project (rect_mask_test.zip)2. Open 'Test' scene3. Notice it has a red image created as a c... Read more

1
votes
Not Reproducible

Editor crashes when playing scene

Serialization

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Sep 09, 2015

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Version/s: 5.2.0f3

How to reproduce: 1. Open attached project2. Open scene Scenes/00Movement+Goal.unity3. Play the scene- There is an error in the cons... Read more

0
votes
Fixed

NetworkTransport.Send: Cannot send message of 0 bytes length

Networking

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Sep 09, 2015

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Version/s:

The message "NetworkTransport.Send: Cannot send message of 0 bytes length" spams the log. Read more

9
votes
Fixed

Dropdown menu is not displayed when Time.timeScale is set to 0

UI

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Sep 09, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open the attached project2. Open and play 'Test Scene'3. Click on the dropdown menu, notice it works as expec... Read more

0
votes
By Design

AudioSource.GetOutputData does not receive audio data in script when Aud...

Audio

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Sep 09, 2015

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Version/s: 5.2.0f3

How to reproduce: 1. Open attached project2. Open scene unity5-School.unity3. Play the scene4. Hum into the microphone, slowly incre... Read more

0
votes
Fixed

Transitioning to an empty state causes layers to not blend properly

Animation

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Sep 09, 2015

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Version/s: 5.2.0f3

How to reproduce: 1. Open attached project (AnimatorBugProject.zip)2. Open scene demo.unity3. Play the scene4. Hit the 'Attack' butt... Read more

1
votes
Fixed

Changing Animator.runtimeAnimatorController while running crashes editor

Animation

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Sep 09, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open attached project2. Open "test" scene in "Scenes"3. Press "play"The editor should crash. That is happening becau... Read more

0
votes
Fixed

[Ambient] Cubemap Skybox based ambient is single colored

Global Illumination

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Sep 09, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open attached project2. Open scene Scene3. Notice that sphere is all single color - grey, even though skybox has a b... Read more

0
votes
Fixed

[RenderTextures] useMipMap unusable on RenderTexture.GetTemporary in 5.2

Graphics - General

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Sep 09, 2015

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Version/s:

RenderTexture.GetTemporary returns "already created" texture in 5.2 to fix some problems. But already created RTs don't allow settin... Read more

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