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Won't Fix
Votes
0
Found in
2021.3.8f1
2022.1.13f1
2022.2.0b4
2023.1.0a5
2023.2.0a1
Issue ID
UUM-11629
Regression
No
Modifications to Mesh.triangles are not uploaded to the GPU when the Game view and Scene view window are open at the same time
How to reproduce:
1. Open the attached project "ProceduralGeneration.zip"
2. Enter Play Mode
Expected results: Mesh is generated
Actual results: Mesh is not generated
Reproducible with: 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a5
Could not test with: 2020.3.38f1 (compilation errors in the Console window)
Reproducible on: Windows 10
No repro: MacOS
Workaround:
* the mesh is correctly updated when scene view is not visible when entering playmode
** if Game View > Enter Play Mode is set to Maximized
** Or, if Scene View tab is hidden or closed
* OR - no repro when MeshFilter.mesh is not used in OnDrawGizmos (instead can use MeshFilter.sharedMesh)
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Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.