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Won't Fix
Votes
2
Found in
2021.3.8f1
2022.1.13f1
2022.2.0b4
2023.1.0a5
2023.2.0a1
2023.3.0a3
Issue ID
UUM-11631
Regression
No
Input.mouseScrollDelta is much slower when using the WebGL Player than in the Editor
Reproduction steps:
# Open the attached project
# Open the “/Assets/Scenes/SampleScene.unity” Scene
# Enter the Play Mode and observe the mouse wheel scrolling behavior
# Exit the Play Mode and “Build And Run” the project as WebGL (File > Build Settings > WebGL > Build And Run)
# Observe the mouse wheel scrolling behavior in the WebGL Player
Expected result: The scrolling speed is the same in WebGL and Editor
Actual result: The scrolling speed in the WebGL Player is significantly slower than in the Editor
Reproducible with: 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a5
Could not test with: 2020.3.38f1 (WebGL Build errors)
Reproducible on: M1 MacOS 12.4 (21F79), Intel MacOS 12.4
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Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.