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[Texture EXR] Textures imported from EXR files in Unity 5 have misaligne...
Reproduction steps: 1. Open attached project "EXR Import" 2. Observe "Polar_UVs_halfRes.exr" texture 3. Unity 4.6 and Unity 5 import... Read more
WWW.text results in NSURLErrorDomain error -1012 on device
How to reproduce: 1. Open attached project 2. Open scene test.unity - Try running the scene in Editor to see expected results 3. B... Read more
[Constraints] Can't unfreeze rigidbody rotations after modifying any of ...
Steps to reproduce: 1. Open the attached project 2. Open 'RunMe' scene 3. Attach the 'ReproduceBug.cs' script to the 'Cube' game ob... Read more
MonoDevelop throws exception when opening large compiled shader
- Import the attached Projector.cginc and TiledTerrain.shader files into a Unity project - Select the shader and press the "Compile ... Read more
Vertical lines indicating time are missing in AW
Vertical lines indicating time are missing in AW. Vertical lines indicating time are missing in certain parts of the view: - the ke... Read more
Changing the sample for the animation breaks the timeline
Changing the sample for the animation breaks the timeline 1. create a simple animation 2. add few properties and keyframes 3. chang... Read more
Locking AW creates selection issues
Selecting GO with/without animations and locking/unlocking the AW creates faulty rendering and selection issues. Read more
Copy-pasting multiple veritcal keyframes into other properties
Copy-pasting multiple veritcal keyframes into other, selected properties is impossible - see the screen cast attached If you want t... Read more
copy pasting keyframes doesn't update keyframe value immediately
When you paste keyframe onto a property - no matter if into the same property or another one, onto a new keyframe or existing one - ... Read more
[UnityScript] Error in Mono Develop when trying to add Debug.Log
Steps to reproduce : - create a new Javascript - open in Mono Develop - type Debug.Log ( and the error will appear *Note : Only re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- HDRP 6-way VFX Shader is lit incorrectly when World coordinates are used
- 2D Sprite Renderer in front is affected by Sprites in the background when using Sorting Layers and a Shadow Caster 2D with Self Shadow
- Modifying UI Prefab child's Height only confirms the first 1 or 2 digits when the Scene is newly opened or the Prefab is newly created
- ProfilingSampler.Get() returns null and makes the Player only render black when building a Release Build
- Search text field visual controls for the Path binding in an Input Actions Asset is misaligned